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Game review: Kirby’s Adventure

FROM looking at box art of the game; many people would assume that Kirby's Adventure is a game aimed for children, with its cute visuals and adorable main characters, but Kirby is probably one of the darkest Nintendo franchises outside of Pikmin.

A return to form for the Pink Puff ball

Release Year: 2010
Consoles: Wii
The story starts out innocently enough; Kirby and his friends meet an alien who has just crash landed on their planet. The alien, named Magalor, asks Kirby and the gang to find pieces of his ship so that they can go to Magalor’s home planet to defeat a four headed dragon. After this intro scene, you start playing the game; and that’s where the disturbing nature of Kirby starts to show.

When you’re dropped into the first level; you will probably be struck back at the wonderful presentation of the game. Everything is so colourful and adorable, with lovely backgrounds and a beautifully orchestrated soundtrack that always seem to fit the mood and tone of the level.

Kirby’s Adventure is a return to the traditional Kirby formula which seems to have been avoided in current Kirby games. For those who don’t know how Kirby plays, let me explain it to you. You inhale your enemies so that you can a) fire them as a projectile back at their allies or b) devour their souls so you can gain their powers. By having the ability to take different enemies powers it does give a lot of replay ability to levels.

In one run you can go through hacking and slashing your way through the level with the sword ability and in another run you can burn your enemies to crisp with the fire ability.

Game grows some teeth

Even with the disturbing nature of this game, it is still very easy. If you’re playing by yourself you will have little trouble blowing through it, but I think it is its easy nature that makes it so fun.

And the game does grow some teeth in the later levels especially with its final boss. If you want something more challenging earlier on, there are challenge rooms that you unlock by finding energy spheres throughout levels.

Trust me, if you want to get gold on all the levels it might take some time.

The two new additions to the Kirby formula that have been added in this game are: Super abilities and four player Co-op. Super abilities are just your original abilities (like the sword and fire abilities) on steroids. Instead of swinging a small sword you swing a huge sword, instead of blowing fire out of your mouth you summon a giant fire dragon.

While these are very fun to use, they do feel gimmicky as they can only be used in certain levels, at certain points, with a set number of uses. In the four-player co-op you’re given the option of playing as another Kirby or one of Kirby’s friends (Meta Knight, King Deedee and a Waddledee).

While the four-player co-op is also a gimmick, it is still a lot of fun to play with friends or siblings regardless of age, the only problem being that everyone shares lives, so if you’re playing with an inexperienced gamer, like I was with my sister, you could end up with a lot of game-overs.

Kirby’s Adventure is a return to the original Kirby formula with a couple of bells and whistles added on, but in the end it is still a lot of fun.

87/100

Pros: Great visuals and music/ Having fun with four friends/ Summoning giant fire dragons from the either

Cons: Not really challenging/ Having to share lives in co-op/ Realising how disturbing the game is.

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